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New York State Department of Financial Services extends grace periods for certain property/casualty insurance policies. If you are an individual or small business and can demonstrate financial hardship as a result of the coronavirus pandemic.
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New York State Department of Financial Services extends grace period and give you other rights under life insurance policy or annuity contract if you can demonstrate financial hardship as a result of the coronavirus pandemic. Read more.
OFFICE CLOSURE DURING COVID-19
As we continue to monitor the spread of COVID-19 (coronavirus), the health and safety of our policy holders and staff is our top priority. Based on recommendations from the CDC (Center for Disease Control) as well as the recommendations from the New York State Governor, SEFCU Insurance Agency has made the decision to temporarily close our offices located at 469 State Street, 3rdFloor, Schenectady and 297 Main Street, Schoharie beginning Friday, March 20th until further notice.
This temporary closure affects SEFCU Insurance Agency offices ONLY.
During this time of uncertainty, you can rest assured knowing that SEFCU Insurance Agency will continue to meet the needs of our customers. Agents are available by phone as well as email to service your policies, offer quotes, and answer any of your questions. We will not be staffing our offices or accepting premium payments in person.
13 Classic Board Games From Your Childhood
By Johnna Kaplan
Remember board games? In a world where playing a game often means staring at a screen, it can be easy to forget how we used to entertain ourselves. If you’re feeling nostalgic for the days of low-tech amusement, consider breaking out some of your favorite board games from the past. Although some games have been eclipsed by more recent releases, many of those that were popular in the 1950s, ’60s, and ’70s are still well-known today.
This game is well-known, even among people who never tried their luck, thanks to the classic TV commercial and the cry “You sank my battleship!” It originated as a European WWI-era paper and pencil game; the Battleship so many Americans grew up playing was released in the 1960s. Players of the guessing game covertly arrange their ships on a plastic grid and take turns trying to guess the position of their opponent’s ships in order to sink them.
2. Candy Land
Sure, Candy Land is simple. But the game, designed for very young children who lack strong reasoning and decision-making abilities, can be fun for adults for exactly that reason. What could be more of a mindless escape than following easy directions through a brightly colored world where places have names such as Molasses Swamp and Candy Castle?
Was it Mrs. Peacock in the conservatory with the rope? Or perhaps, Colonel Mustard in the lounge with the candlestick? Before the cult film of the same name, which combined a murder mystery with the unease of the McCarthy era, there was the game. (It’s known as Cluedo outside of North America.) This story of whodunit, where and how casts players as suspects represented by colored pawns or figurines. The movie had three alternate endings; the game has 324. The best part? Even if you’re the killer, you might not know it until the very end.
Life’s plastic peg people drive their tiny cars around the board, attempting to reach the milestones of conventional success. Playing this game as an adult might be less amusing than it was as a child (Who wants to go bankrupt, even if it’s just pretend?), but what Life lacks in escapism, it makes up for in nostalgia.
The modern version of Life (a.k.a. The Game of Life) came out in 1960. Its predecessor, The Checkered Game of Life, was invented a century earlier—and it wouldn’t have happened if Abraham Lincoln hadn’t grown a beard. (Life’s inventor, lithographer Milton Bradley, came up with the game out of sheer desperation after his best-selling image, that of a clean-shaven Lincoln, stopped selling when the president changed his look.)
Invented in 1903 as an economics lesson, the game’s colorful money and Get Out of Jail Free card have become bywords in American culture. You may not recall all the details of Monopoly’s real estate transactions, but you probably have a preference for one of the game’s iconic pieces, like the little car or shoe. (You might also have a strong opinion about Monopoly’s publisher retiring the iron.) Although there is a seemingly endless array of themed versions, attempting to accumulate hotels on Baltic Avenue or Park Place is sure to bring back memories.
If you think the game takes forever, it might be because you—like most people—have been playing Monopoly wrong. For example, if you land on a property and choose not to buy it, that doesn’t automatically mean it’s the next player’s turn. According to Hasbro’s official rules, the Banker is supposed to sell that property at auction to the highest bidder, which will, somehow, make the game go faster.
Anyone who has played Operation even once will recognize the buzzing sound the game makes when a player isn’t dexterous enough with the tweezers. This battery-operated 1960s game, in which players are doctors attempting to remove organs without touching the edges of the “body cavity,” is in turns funny, frustrating, and disturbing. One factor that makes this game perfect for the easily distracted populace of the 21st century is its playing time: You can get through a game of Operation in just ten minutes. But although it’s straightforward, it’s not easy.
7-9. Parcheesi, Sorry!, and Trouble
These board games are modern variations on the ancient Indian cross and circle game Pachisi. Parcheesi was released in the United States in the late 19th century and Sorry! in the 1930s. In both modern games, players try to beat each other as they navigate their pieces around the board—although the boards and other equipment are rather different. Many similar Pachisi-derived games are played around the world. A simpler version you might know is Trouble. Do you remember the so-called “Pop-O-Matic” bubble in the center of its board, which players press with a satisfying click to roll the die.
This geopolitical strategy game, invented in 1957, might have introduced you to the notion that a game could represent a serious reality. Whether you were the type to capture continents alone or to form fearsome alliances, the great thing about Risk was that unlike real life, the consequences weren’t serious. If your army failed to conquer a territory or your alliance dissolved, you could simply stuff your map and troops back in their box and go get a snack.
If you loved language, you might have enjoyed combining Scrabble’s square tiles, each marked with a letter, to spell out words. This timeless game is simple, consisting of tiles, the racks they stand on, and the grid on which players compete to create words worth the most points. Scrabble is one of those rare board games that are both educational and contentious. Rules can be tricky to agree on in a game where disputes are resolved with a dictionary and triple word scores can make or break your point total.
If you preferred numbers to letters, you may have been a bigger fan of Scrabble’s mathematically inclined cousin. Rather than create words as in Scrabble, Numble players arrange their tiles in sequences of ascending or descending numerical order. This sounds like a mindless exercise, but there’s a catch: The total of any sequence has to be divisible by three. Your memories of this one might be hazy, but anyone who’s played Numble knows it can get intense.
13. Trivial Pursuit
Even though it came out in 1982, Trivial Pursuit feels like a game that’s been around forever. There’s something very serious about this game, with its blue boxes full of questions. Answering these questions, divided into categories such as Geography and History, is what most people think of when they recall playing Trivial Pursuit. But there’s a whole other component to the game—the board, on which players maneuver their game pieces as they attempt to remember facts like the scientific name for a rabbit’s tail (a scut).
The wonderful thing about board games standing the test of time is that they’re enjoyed by people of all generations. So while you’re rediscovering your old favorites, try introducing them to others in your life. To you, they’re nostalgic, but to younger or older friends and relatives, they’ll be brand new
Published: March 27, 2017
Updated: March 26, 2020
Courtesy of The Hartford